great job on T2 boss 1. Big thanks to Allid (Somewhat) for you advice and guidance.
DW and Anthe please stay vocal on how we go about things. You experience is vital to our success.
I want to point out a few observations. If i missed something please add it.
#1 Communication.
During the fights there is too much non-raid related chatter or talk of things that can wait.
I dont want people to not have fun but there needs to be a limit.
Please keep your comments brief, concise and relative.
Doing so will help prevent key details from being missed.
i.e. HEAL ME!!!!
#2 Focus Fire
A target will fall quickly if all dps is on target.
there were a few times when our target assist died and nobody took over with talking us thru that piece.
the captains mark should be on the dps target, the heals from attacks help healers when chaos erupts. I failed to ensure it was up and nobody got on my case about it.
#3 Mitigations
The only bosses that you need to have Tactical Mitigation for is Boss 2. everyone should have swap bits. You can just use 330 pocket and necklace and maybe one other slotted essence.
DPS classes should be swapping tactical mits for Mastery. That will drop your mastery from ~200k to ~180k. Cant DPS while youre dead. Which brings me to...
#4 Positioning
On Boss 1 knowing whats around you is crucial. a burrowed ghost can kill you with 5-6 attacks so if you see that happening, say something.
Jeb did an excellent job calling out ghost where he was tanking so himself and the melee classes could get out of the way.
The Spider side boss will sometimes get stuck on the wall because it bee lines for whomever has agro. initially its on the tank then it goes for a healer. if our position is good, it keeps it out of the fight for some time. Thats kind of exploit-ish but beneficial. If it does come into group please scream at your local tank.
With the size of the side bosses, they block the view of the tank. One thing that seemed to help with that was the tanks splitting up the side bosses.
On the last pull before Boss 1, all need to make sure that they are within their captains buff range as much as possible.
A hunter looks cool shooting from max range but if you dont have all the buffs, youre wasting dps.
Boss 2 has a frontal arch so if youre on his hip you will probably be one-shot. This makes us waste a rez and slows our dps.
At the beginning of that pull it seems to be the best that the group waits balled up until the tank has the boss in position then the group moves into position directly behind the boss.
Aggro is busted. Tanks however can lock down aggro after a dps class has gotten off a huge attack. Knowing what a mob is targeting is something you should have in your UI build.
#5 Healing
There was a vast improvement here. For the most part our healers held their composure and were mindful about their positioning.
Anticipating damage is key. Knowing in advance youre going to have to use a Triumphant spirit early is key. Also blowing Triumphant spirit when youre group is full health is a huge waste.
Dont waste that skill!!
Captains are a great asset here as well with the use of bubble on the guard. The cool-down for that skill matches well with the killing of each pull. Again thank you DW and Allid here .
Minstrels continue to find ways to keep your feet planted and get into your bolster courage spam. remember to use Soliloquy of spirit to cut animations.
#6 Debuffs
Allid's presence was sure felt thru the application of lore master debuffs. The reduction in damage was huge. If anyone gets a chance, please ask him about his stats so we can get them posted here.
Beru's use of Antidote was great as well. removes 2 debuffs. everyone should be using pots but between captain, burg, LM we shouldn't have an issue here.
If you get two wounds, call it out. if someone is slow removing, call it out. "POT WOUNDS" is all that needs to be said. dont need to call a specific person, when you hear wounds check yourself.
During the week, please resupply the toon you plan to take with wound and fear pots especially. Get tokens, scrolls, re-gen, stat and resistance foods.
Our kin AH is primarily stocked for that. check yourself.
#7 Skipping pulls
Used Beru to skip and few pulls. In the raid there are way points that you get to that allows to raise flags near the entrance.
Beru took many deaths figuring that out and Lobo assisted her with that. Post notes for that asap for general knowledge. It saves a lot of time.
#8 Raid sign up
Sign up on the toon you plan to bring so we dont have confusion.
We typically invite all that sign up and then adjust the group for the best chance for success.
We did plan to have a static T2 group so we can learn and achieve more Glory than death and then bring in other people and alts.
thats all i can think of at the moment. FOR GONDOR
One last thing, good tip for support classes is to set your UI up something like this so you can see your health as well as the group.
This may not effect all but if you are a button masher like me it helps. this set up shortens the distance you have to drag you mouse and keeps your eyes focused to whats going on.
there is also a plug in called palintir that does something similar.